about me, natasha sebben (22)

I'm a graphic designer currently studying game design in Zurich at the ZHdK. I am fascinated by storytelling, conception and illustration. 

Transdisciplinarity fascinates me. Especially the intersection between game design and psychotherapy.


In 2019 I received the zeugindesign award for a game concept named Safe Place. Safe Place is an adventure which addresses post-traumatic stress disorders (in development).

In 2022 I will presumably finish my bachelor in game design. After that, I'd like to join or found an indie studio somewhere in Europe.

interests

I enjoy writing, reading and love audiobooks (Audible forever!). My favorite authors are Terry Pratchett, Scott Lynch and Brandon Sanderson. I listen to all sorts of music, but mostly progressive metal and indie-rock.

 

I enjoy playing RPGs like Disco Elysium (ZA/UM), strategy games like Frostpunk (11 bit studios)* and story-heavy games like What Remains of Edith Finch (Giant Sparrow).

 

adobe programs

Photoshop, InDesign, Illustrator, AfterEffects, Premiere Pro and Audition.

engines

Unity (basics)

3d software

Blender and Cinema 4D

languages

German and Italian (first languages)

English (pretty fluent)

French (comprehensible)

*and sometimes The Settlers III​ (Blue Byte)